doom eternal walkthrough mission 2

Once you kill him, you can crush the Power Totem, which is nice. Go up the stairs and follow them to find the last collectible of the mission, CODEX [7/7], The Betrayer. This leads to a hallway you can use a handhold on to reach a Support Rune just chilling there! Go left instead and you'll find some enemies. Continue down the path and you'll finally exit the goo. Both combined will greatly buff your armor. You can punch a box to access the area with Secret Encounter [1/2] as well! 【Pokemon Sword & Shield】Can You Get Victini? There's a Spider over here that is possessed (I've also seen Enhanced Spiders here instead of the last big fight). Which is good, as the fifth fight is a Marauder with a Turret nearby. There's a wall on the left here you can punch down to find a 1 UP. Keep the ammo coming as you fight for sure. All items found! There are fire chains here and a Knight will say hello, along with some fodder enemies. As you approach the exit you're shown a Zombie climbing on a platform and falling. You can see a large ?

There's enemies fighting here so wipe them out (including a Revenant). Thankfully, this arena doesn't start until you stand on the marker to the left. You should also explore in general of course. There's a large armor and suit refill on the way. The switch opens a jump pad you can use to vault to the next area. The Plasma Rifle. Now proceed down the path and you'll see a spinning blade in the middle. There's two of them, one to the left, one to the right. Here we are basically following a green wolf (which you probably recognize/remember from the main campaign) as he leads us from fight to fight. From here you can look towards the lava and you'll see the platform the Zombie climbed and sunk to the lava. This is an OK spot to use the Full Refill as well if needed. If you're full-up on BFG ammo, this is a good spot to blow it, especially if you got fodder and knights chasing you. I tend to prioritize the Tyrant, but if you can whip out the Ice Grenades and blast away the Whiplash enemies first, that'd probably serve you better (kill quickly, is what I'm saying). We are going right this time, so quickly move a bit and jump, then jump left to another platform and use the booster to get higher. Pick it up and jump down to the hand and use the Sentinel Core to break open the path.

Let's go LEFT first. There is only 1 Sentinel Battery in this mission. Of course the pods here are suspicious. You need to destroy all enemies before the time is up. You have to do this quickly of course or the gate will rise again. Remember these two locations to make things much easier. There are also a ton of exploding barrels as well so use them to kill as many of the smaller enemies as you can. It is definitely the hardest challenge to date in this DLC.

Place the Sentinel Core at the end and you'll destroy the wall, giving you access. Be mindful of the obstacles and try to look for the proper and easier path. Gather up all the items here and dash over to the ammo to pick it up.

Jump on top the gray cargo crate, then atop a platform. Save these for when you need them. Lots of soldiers and zombies. I recommend rockets for the damage, plus we can refill them after the fight. Jump to the top of this area and use your double jump and double dash to cross, using the dash refill as you cross. Follow the goo to the left and you'll find a SENTINEL CRYSTAL [1/1]. As you go up a bit though, an Enhanced Whiplash enemy will show up. STOP here though. Once it's a fair fight, just duel the Marauder and kill him and you'll be OK. Zombies are here to help you out as well. He'll give us half of a shield and we can warp back after that. This drops you off into the inside of a building. Another pair of Mancubi will show up as you fight (Cyber and Regular) along with fodder, so keep on the move.
Climb it and then climb the next one to the right. We'll get that soon enough. The barrier lowers and we can get back to where we were.

They like to shoot fireballs at you, but you can see them gather energy together so that's good. One path down, one to go! First we have several Whiplash enemies, so Ice Grenades are a good idea. Once you're done with the fight, gather up whatever is left and go talk to the Sentinel.

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